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    Trigger Problems and Requests (for more)

    Dash
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    Trigger Problems and Requests (for more) Empty Trigger Problems and Requests (for more)

    Post by Dash 2011-02-13, 1:43 pm

    I make Several in row now to make a answer also when i figuerd out or got Solution from help of ya
    Thanks to Vuduy, who made again a great job with this new SinS
    Also i will write more when i have more time again, need a pause after longer time writing^^

    1.)
    Maybe there are still some problems with the skills, it seems sometimes they will be cast, sometimes not,

    delay are around 10 seconds example esper skill

    I triggered 1st the short way with any

    any active skill -> cooldown is -> equal to 0

    also me added the long way with
    skill -> any active skill -> id is -> equal to (skill id)
    skill -> any active skill -> cooldown is -> equal to 0
    Player -> self -> MP current -> is greater then or equal to x (x=spirit of esper)

    when i got both active it seems to work, but after wating a while -> 15sec cd


    Last edited by Dash on 2011-02-13, 2:11 pm; edited 1 time in total
    Dash
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    Post by Dash 2011-02-13, 2:06 pm

    2.)
    Refined vigor is a skill which allows jadones got get spirit back -> 90 sec cooldown (tomed)
    Ice Applitude can reset the cooldown of Refind vigor and have also a cooldown of 90 sec(tomed)

    me tried following
    Skill Refined Vigor
    Skill->any active skill -> id -> equal to 239(Refined Vigor)
    Skill->any active skill -> cooldown -> equal to 0
    Player-> self -> HP current is greater than 4000 (the skill cost hp instead MP
    and i dont want die instant)

    Skill Ice Applitude
    Skill->any active skill -> id -> equal to 239(Refined Vigor)
    Skill->any active skill -> cooldown -> less than or equal to 45000 (you said msec)
    Player -> Self -> MP current -> is greater then or equal to 251 (SP of Ice Applitude)

    With this i wanted the Ice Applitude to look the Cooldown of Refined Vigor, but it dont work
    all this do is Refined Vigor and Ice Applitude are @ same time ready and then 1st cast
    Ice Applitude and then Refind Vigor, so 1st reset then skill -> no worth :O
    And i think if it would do 1st refined vigor and then Ice Applitude, Refined Vigor will be instant
    recast, dunno how to solve it yet, perhaps we just need to wait to get more Vuduy power in Sins
    i also tried using ice applitude when status of refined vigor away, but my prob, it is the same like using sp Potions


    Last edited by Dash on 2011-02-13, 2:11 pm; edited 1 time in total
    Dash
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    Post by Dash 2011-02-13, 2:07 pm

    3.)
    Is it possible to make a order of skills, to set a priority which skill to do first in the case more skills are ready @ same time
    because of running to loot for example or waiting respawn

    I want to skill my esper, so i want @ my Jadeon that he 1st make esperskill and after esper skill the Thunderblade


    Last edited by Dash on 2011-02-13, 2:12 pm; edited 1 time in total
    Dash
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    Post by Dash 2011-02-13, 2:08 pm

    4.)
    the pet recall kill me, i just want to use 1 pet for grind/combat
    and the others plz untouched, so i selected only the combat pet, and all other stow only
    but everytime me restart Sins, or even after disconnect relogin, they use another pet for combat :O
    and all are selected again. Pet Cycle is disabled, delay attack and idle mode active
    Dash
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    Post by Dash 2011-02-13, 2:08 pm

    5.)
    Me wanted to add the Wanted - Quests in my Sins and made folowing
    use item on self Wanted Order
    as trigger conditions me cant say when quest finished so me tried several other ways

    1.) status effect
    When u play a human for example, could buff urself with courage which gives u
    status 115 id (status courage)
    So me said
    use item on self Wanted Order
    self status effect does not contain 115
    To start the quest @ least all 30 min -> status courage is 30 min
    but dont work

    also me tried to
    any inv item is greater then 0 (so only when i have the wanted)
    but unfortunaley also dont work

    2.) forced because trigger is always true
    for example
    self status effect does not contain 115
    if u dont have such a skill or even a possibility to get (if u are Arthan for example)

    3.) "You recived 4 Skytouch Jade"
    When u finished the quest u get xxx Exp (need to find out perhaps also possible with this)
    and also 4 Skytouch Jade when u are t5 asc.
    so me tried following
    chat -> any lower chat -> text -> contains Skytouch
    also me tried with upper chat but also dont work
    Dash
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    Post by Dash 2011-02-13, 2:16 pm

    6.) Targeting
    My Jadeon dont target any mobs when they respawn, he just wait till he
    got attacked, i tried target filter with selected only those, i want to attack, and also without target filter,
    but i doesnt work that he target before they attack
    bubbles
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    Post by bubbles 2011-02-13, 2:17 pm

    way to complicated ...
    1. Esper skill
    1 condition is enough to let it "spam" the skill
    Player -> self -> MP current -> is greater then or equal to x (x=random i.e 400 )


    2.
    Skill Refined Vigor
    Player-> self -> HP current is greater than x :-"
    Skill Ice Applitude
    Skill->any active skill -> id -> equal to 239(Refined Vigor)
    Skill->any active skill -> cooldown -> greater than 1
    Player -> Self -> MP current -> is greater then or equal to 251 (SP of Ice Applitude)





    Last edited by RainyNight on 2011-02-13, 2:43 pm; edited 3 times in total
    Dash
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    Post by Dash 2011-02-13, 2:22 pm

    RainyNight wrote:way to complicated ...
    1. Esper skill
    1 condition is enough to let it "spam" the skill
    Player -> self -> MP current -> is greater then or equal to x (x=random i.e 400 )

    hmmm isnt it exactley what we should do?
    when i look CPU and Ressources of a PC, make it sense to say
    make skill even when on cooldown?

    Also as a programmer by myself i know that this are the points to slow down a programm and a pc
    with only 1 or 2 things a pc should do, u dont figure out but
    when u make the programm code longer and longer all will be slower and slower

    RainyNight wrote:
    2.
    Skill Refined Vigor
    Player-> self -> HP current is equal to 4000 ( why greater than 4000 since your max HP is also greater than 4000 )

    Skill Ice Applitude
    Skill->any active skill -> id -> equal to 239(Refined Vigor)
    Skill->any active skill -> cooldown -> greater than 1
    Player -> Self -> MP current -> is greater then or equal to 251 (SP of Ice Applitude)


    the conditions which have to be true is ->
    have more hp then 4k
    yes so next condition

    if my hp is below or higher this is false, so i would never use the skill, thats why greater then 4k hp

    RainyNight wrote:
    * bah then just change it to less or equal to 4000

    would be my death, i am only allowed to use refined vigor (cost me 1080 hp not sp ;D) when less or equal to 4k hp? and then me would have less more less^^


    Last edited by Dash on 2011-02-13, 2:38 pm; edited 2 times in total
    bubbles
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    Post by bubbles 2011-02-13, 2:28 pm

    dunno u have to ask vuduy how sins works ^^ since sins have to check each and every condition u set :) as for the esper skill i dont have any delay using it

    ** Refined vigor is a skill which allows jadones got get spirit back

    mein fehler ^^
    vuduy
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    Post by vuduy 2011-02-13, 7:03 pm

    Any skills under cooldown are automatically skipped; so you don't need to check for its cooldown. SINS is a smart bot; something trivial as cooldown not need to be checked.

    I would like to skip the MP cost check too; but I haven't found out the way to calculate the MP cost of a skill yet.

    Btw, your post is too long, I am not going to read all of that.

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