As the thread title states I noticed a Bug the Pickup or Auto Pick up.
The thing is this: I tried 2.1.1.7 with my ordanary Bots. A BM. Now it fights w/o flying a specific point all the time w/o reason. But it doesn't pick up anymore, or atleast not everything. I set the Lootfilter:
Pickup Default (unchecked)
Pickup in Battle (unchecked)
Lootrange 10
Partial Name Filter
Sinew (pick)
Coin (pick)
Sometimes it picks it up, but most of the time the loot just dissapears since no1 picks it.
I then treid the same with ground mobs on a lvl 1 Char I created for this. Result: It picks and even the Lootfilter works w/o Problems. (so it picks up only what it is told 2)
Then I logged back to my highlvl char and tried it on some lvl 99 mobs. The result was this:
Lootfilter: none
Pickup default (checked)
Pickup in battle (unchecked)
The char kills the mob, then runs to the next one, ignoring its loot.
If the Lootrange is set from 10 to 25 it "sometimes" runs back in the middle of/ after the next fight to get the loot. But this only happens in about 2 of 10 cases.
Target:
The bot is attacked by a mob that it not declared as target. It just ignores it, and lets itself get killed.
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The thing is this: I tried 2.1.1.7 with my ordanary Bots. A BM. Now it fights w/o flying a specific point all the time w/o reason. But it doesn't pick up anymore, or atleast not everything. I set the Lootfilter:
Pickup Default (unchecked)
Pickup in Battle (unchecked)
Lootrange 10
Partial Name Filter
Sinew (pick)
Coin (pick)
Sometimes it picks it up, but most of the time the loot just dissapears since no1 picks it.
I then treid the same with ground mobs on a lvl 1 Char I created for this. Result: It picks and even the Lootfilter works w/o Problems. (so it picks up only what it is told 2)
Then I logged back to my highlvl char and tried it on some lvl 99 mobs. The result was this:
Lootfilter: none
Pickup default (checked)
Pickup in battle (unchecked)
The char kills the mob, then runs to the next one, ignoring its loot.
If the Lootrange is set from 10 to 25 it "sometimes" runs back in the middle of/ after the next fight to get the loot. But this only happens in about 2 of 10 cases.
Target:
The bot is attacked by a mob that it not declared as target. It just ignores it, and lets itself get killed.