SINS™

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    Sins 2.1 Crash

    bubbles
    bubbles
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    Sins 2.1 Crash Empty Sins 2.1 Crash

    Post by bubbles 2011-02-10, 6:31 am

    this is what i got from the error log

    application error
    Code:
    - EventData

      SINS.exe
      1.0.0.0
      4d4f41ce
      KERNELBASE.dll
      6.1.7600.16385
      4a5bdbdf
      e0434352
      0000b727
      131c
      01cbc906229f19b0
      D:\Games\Sins 2.1x\SINS.exe
      C:\Windows\syswow64\KERNELBASE.dll
      3c1e4870-34fe-11e0-80f0-485b3912f4b5

    net. runtime
    Code:
    Anwendung: SINS.exe Frameworkversion: v4.0.30319 Beschreibung: Der Prozess wurde aufgrund einer unbehandelten Ausnahme beendet. Ausnahmeinformationen: System.ArgumentNullException
    Stack: at System.BitConverter.ToInt32(Byte[], Int32)
    at SINS.GameData+PetCollection.get_Current()
    at SINS.GameControl.RefreshPetList()
    at SINS.GameControl.<RefreshPetList>b__1e()
    at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
    at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
    at System.Windows.Threading.DispatcherOperation.InvokeImpl()
    at System.Windows.Threading.DispatcherOperation.InvokeInSecurityContext(System.Object)
    at System.Threading.ExecutionContext.runTryCode(System.Object)
    at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode, CleanupCode, System.Object)
    at System.Threading.ExecutionContext.RunInternal(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
    at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object, Boolean)
    at System.Threading.ExecutionContext.Run(System.Threading.ExecutionContext, System.Threading.ContextCallback, System.Object)
    at System.Windows.Threading.DispatcherOperation.Invoke()
    at System.Windows.Threading.Dispatcher.ProcessQueue()
    at System.Windows.Threading.Dispatcher.WndProcHook(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
    at MS.Win32.HwndWrapper.WndProc(IntPtr, Int32, IntPtr, IntPtr, Boolean ByRef)
    at MS.Win32.HwndSubclass.DispatcherCallbackOperation(System.Object) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(System.Delegate, System.Object, Int32)
    at MS.Internal.Threading.ExceptionFilterHelper.TryCatchWhen(System.Object, System.Delegate, System.Object, Int32, System.Delegate)
    at System.Windows.Threading.Dispatcher.InvokeImpl(System.Windows.Threading.DispatcherPriority, System.TimeSpan, System.Delegate, System.Object, Int32)
    at MS.Win32.HwndSubclass.SubclassWndProc(IntPtr, Int32, IntPtr, IntPtr)
    at MS.Win32.UnsafeNativeMethods.DispatchMessage(System.Windows.Interop.MSG ByRef)
    at System.Windows.Threading.Dispatcher.PushFrameImpl(System.Windows.Threading.DispatcherFrame)
    at System.Windows.Threading.Dispatcher.PushFrame(System.Windows.Threading.DispatcherFrame) bei System.Windows.Threading.Dispatcher.Run()
    at System.Windows.Application.RunDispatcher(System.Object)
    at System.Windows.Application.RunInternal(System.Windows.Window)
    at System.Windows.Application.Run(System.Windows.Window)
    at DynamicClass.(System.Object)
    at SINS.App.Main()

    it seems to be an error with the new pet system
    vuduy
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    Sins 2.1 Crash Empty Re: Sins 2.1 Crash

    Post by vuduy 2011-02-12, 10:43 am

    Thanks, this bug should be fixed in 2.1.1.5

      Current date/time is 2024-11-14, 9:11 pm